Options
All
  • Public
  • Public/Protected
  • All
Menu

Class ConsoleSessionManager

Hierarchy

  • ConsoleSessionManager

Implements

  • Disposable

Index

Constructors

constructor

Properties

Protected _selectedSession

_selectedSession: undefined | ConsoleSession

Protected _severity

_severity: undefined | Ignore | Error | Warning | Info | Log

Protected Readonly selectedSessionChangedEmitter

selectedSessionChangedEmitter: Emitter<undefined | ConsoleSession> = ...

Protected Readonly sessionAddedEmitter

sessionAddedEmitter: Emitter<ConsoleSession> = ...

Protected Readonly sessionDeletedEmitter

sessionDeletedEmitter: Emitter<ConsoleSession> = ...

Protected Readonly sessionWasHiddenEmitter

sessionWasHiddenEmitter: Emitter<ConsoleSession> = ...

Protected Readonly sessionWasShownEmitter

sessionWasShownEmitter: Emitter<ConsoleSession> = ...

Protected Readonly sessions

sessions: Map<string, ConsoleSession> = ...

Protected Readonly severityChangedEmitter

severityChangedEmitter: Emitter<void> = ...

Protected Readonly toDispose

toDispose: DisposableCollection = ...

Protected Readonly toDisposeOnSessionDeletion

toDisposeOnSessionDeletion: Map<string, Disposable> = ...

Accessors

all

onDidAddSession

onDidChangeSelectedSession

onDidChangeSeverity

  • get onDidChangeSeverity(): Event<void>

onDidDeleteSession

onDidHideSession

onDidShowSession

selectedSession

severity

  • get severity(): undefined | Ignore | Error | Warning | Info | Log
  • set severity(value: undefined | Ignore | Error | Warning | Info | Log): void

Methods

add

delete

  • delete(id: string): void

dispose

  • dispose(): void

get