Options
All
  • Public
  • Public/Protected
  • All
Menu

Class DebugConsoleSession

Hierarchy

  • ConsoleSession
    • DebugConsoleSession

Index

Constructors

constructor

  • Parameters

    • Optional options: TreeSourceOptions

    Returns DebugConsoleSession

Properties

Protected _debugSession

_debugSession: DebugSession

Protected Readonly completionKinds

completionKinds: Map<undefined | "function" | "method" | "constructor" | "field" | "variable" | "class" | "interface" | "module" | "property" | "unit" | "value" | "enum" | "keyword" | "snippet" | "text" | "color" | "file" | "reference" | "customcolor", CompletionItemKind> = ...

Protected fireDidChange

fireDidChange: DebouncedFunc<() => void> = ...

id

id: string

Protected items

items: ConsoleItem[] = []

Readonly onDidChange

onDidChange: Event<void>

Protected Readonly onDidChangeEmitter

onDidChangeEmitter: Emitter<void>

Readonly onSelectionChange

onSelectionChange: Event<void>

Readonly placeholder

placeholder: undefined | string

Protected Optional selectedSeverity

selectedSeverity: Ignore | Error | Warning | Info | Log

Protected Readonly selectionEmitter

selectionEmitter: Emitter<void>

Protected Readonly toDispose

toDispose: DisposableCollection

Protected uncompletedItemContent

uncompletedItemContent: undefined | string

Static uri

uri: default = ...

Accessors

debugSession

severity

  • get severity(): undefined | Ignore | Error | Warning | Info | Log
  • set severity(severity: undefined | Ignore | Error | Warning | Info | Log): any
  • Returns undefined | Ignore | Error | Warning | Info | Log

  • Parameters

    • severity: undefined | Ignore | Error | Warning | Info | Log

    Returns any

Methods

append

  • append(value: string): void

appendLine

  • appendLine(value: string): void

Protected asCompletionItem

  • asCompletionItem(text: string, position: Position, overwriteBefore: number, item: CompletionItem): CompletionItem

clear

  • clear(): void

Protected completions

  • completions(model: ITextModel, position: Position): Promise<undefined | CompletionList>

dispose

  • dispose(): void
  • Returns void

execute

  • execute(value: string): Promise<void>

getElements

  • getElements(): IterableIterator<ConsoleItem>

init

  • init(): void

logOutput

  • logOutput(session: DebugSession, event: OutputEvent): Promise<void>